def handle_input(self, key_event: event.Event) -> None:
for menu in self.menus:
menu.handle_input(key_event)
if key_event.type == pygame.KEYDOWN:
match key_event.key:
case pygame.K_w | pygame.K_UP:
self.select_menu_key -= 1
if self.select_menu_key < 0:
self.select_menu_key = 0
self._key_menu_select_handle()
case pygame.K_s | pygame.K_DOWN:
self.select_menu_key += 1
if self.select_menu_key > len(self.menus) -1:
self.select_menu_key = len(self.menus) -1
self._key_menu_select_handle()
我的 vim 配色还没发识别这个最新的语法😅
